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A world of iron and ash

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Welcome to Grimveld

Open PvP. The 8.0 map. Your world for years to come.

Start on Rookgaard. Experience, skills, magic and loot run at ×1, as in 8.0. Conjure runes with soul points, buy spells from NPCs and carry your loot back to town. Play without bots in a world with no scheduled resets.

We're preparing the server for launch. Fill in the survey to help us decide what to work on first. After you send it, you can sign up for launch news.

Latest news

  • Elite monsters: Savage, Elite and Mythic

    A monster that respawns in a hunting place can now come back stronger, as a Savage, Elite or Mythic version of itself. The tier is part of its name, so an Elite Dragon shows up as one in the battle list and in the loot message. Tiered monsters have more hit points and hit harder, and they pay more experience, extra loot and better odds of rare, epic and legendary items.

  • Item rarity: rare, epic and legendary drops

    Weapons, armour, helmets, legs, boots and shields dropped by monsters can be rare, epic or legendary. A rare item has 1 extra bonus, an epic item 2 and a legendary item 3, such as a skill, magic level, hit points, speed or protection against an element. Rarity items have a blue, purple or gold outline, and every legendary drop is announced in the game and on Discord.

  • Rookgaard, the Oracle, tasks and daily bosses

    New characters start on Rookgaard without a vocation, with the 8.0 starter equipment. An NPC greets them with a tutorial in English. At level 8, they can choose a vocation and home town from the Oracle.

All news

Grimveld by the numbers

Experience, skills, magic and loot: ×1 at every level.

Experience
Character levelMultiplier
1+×1
Skills
Skill levelMultiplier
10+×1

Applies to fist, club, sword, axe, distance, shielding and fishing.

Magic level
×1
Loot
×1
Monster respawn
×1
PvP
Open

How we play

Classic 8.0 rules. The game itself is in English.

  • Open PvP

    Fight anyone you like outside protection zones. Classic skull rules apply, so every unjustified kill has a price.

  • Start on Rookgaard

    The full 8.0 map is in the game from day one; its premium cities need Premium. Start on Rookgaard and choose a vocation from the Oracle at level 8. Conjuring runes requires soul points. Death and blessings follow 8.0 rules.

  • Spells bought from NPCs

    You learn spells from NPC teachers in the cities and pay for them with gold earned in the game.

  • Premium: premium cities, houses and convenience

    Premium opens the premium cities (Edron, Darashia, Ankrahmun, Port Hope, Liberty Bay and Svargrond) and adds convenience perks and the ability to own a house. Promotion and all spells are available without Premium. Everyone earns experience at the same rate.

  • No resets

    The world has no end date and no scheduled resets. Levels, skills, items, gold and houses stay, under the normal game rules such as death loss and house rent. Purchased cosmetics stay on your account.

  • No bots

    Bots and programs that play for you are banned. You must control each character yourself.

Development plans

What we're preparing for launch and what we plan to add later.

At launch

  • Kill tasks

    The Hunt Warden in the temples offers 18 hunting tasks, from rats to demons. Defeat the required number of monsters to earn experience and gold paid into your bank account.

  • Daily bosses

    An 8.0 boss appears every day at 19:00 Polish time, from Demodras to the pharaohs of the desert tombs. The location changes with the day. A challenge for groups at level 40 and above.

  • Launch race

    Be the first character of your vocation to reach level 40, 60 or 80 to earn a unique title and cosmetic frame. There are 12 prizes to claim.

  • Classic client look

    Choose a classic 8.0-style interface or the newer look in the client settings.

After launch

  • Regular events

    Double-experience weekends, a Wednesday boss raid in a rotating city, and an opt-in PvP arena night on Saturdays with no item loss.

  • First content update

    A new hunting area and a new boss, played through on the test server before release.

  • Item upgrades

    We'll introduce item upgrades after launch, once we've seen how much gold and loot ×1 produces and how it affects the economy. Item rarity and elite monsters are already in the game.

Shop rules

Fixed prices and clear rules: you know what you're buying before you pay.

  • We sell only cosmetics, convenience items, Premium and account services. We never sell experience, combat stats or best-in-slot gear.
  • Fixed prices. No loot boxes or random rewards.
  • Purchased cosmetics and unused services stay on your account.
  • Purchased items can't be traded to other players or exchanged for money.